using Avalonia; namespace DesertPaintCodex.Models { public class ScreenMetrics { public PixelRect Bounds { get; set; } public bool IsPrimary { get; set; } public string PositionToStr => $"{Bounds.X}, {Bounds.Y}"; public string SizeToStr => $"{Bounds.Width}x{Bounds.Height}"; public ScreenMetrics(PixelRect bounds, bool isPrimary) { Bounds = bounds; IsPrimary = isPrimary; } } }