Files @ 40eaee10ae56
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Location: ATITD-Tools/Desert-Paint-Codex/Models/ReactionSet.cs

Malkyne
First commit. New UI.
using System.Collections.Generic;

namespace DesertPaintCodex.Models
{
    public class ReactionSet
    {
        // ingredient -> [ingredient, reaction]
        private readonly Dictionary<string, Dictionary<string, Reaction?>> _reactions = new();

        public Reaction? Find(Reagent reagent1, Reagent reagent2)
        {
            Reaction? reaction = null;
            _reactions.TryGetValue(reagent1.PracticalPaintName, out Dictionary<string, Reaction?>? secondReagentDict);
            secondReagentDict?.TryGetValue(reagent2.PracticalPaintName, out reaction);
            return reaction;
        }

        public void Set(Reagent reagent1, Reagent reagent2, Reaction? reaction)
        {
            _reactions.TryGetValue(reagent1.PracticalPaintName, out Dictionary<string, Reaction?>? secondReagentDict);
            if (secondReagentDict == null)
            {
                secondReagentDict = new Dictionary<string, Reaction?>();
                _reactions.Add(reagent1.PracticalPaintName, secondReagentDict);
            }
            secondReagentDict[reagent2.PracticalPaintName] = reaction;
        }

        public void Remove(Reagent reagent1, Reagent reagent2)
        {
            _reactions.TryGetValue(reagent1.PracticalPaintName, out Dictionary<string, Reaction?>? secondReagentDict);
            secondReagentDict?.Remove(reagent2.PracticalPaintName);
        }

        public void Clear()
        {
            _reactions.Clear();
        }
    }
}